<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Documents on CodeWarriors</title><link>https://codecamps.codewarriors.com.au/documents/</link><description>Recent content in Documents on CodeWarriors</description><generator>Hugo</generator><language>en-us</language><atom:link href="https://codecamps.codewarriors.com.au/documents/index.xml" rel="self" type="application/rss+xml"/><item><title>CodeWarriors Code Camps – Safety &amp; Wellbeing Policy</title><link>https://codecamps.codewarriors.com.au/documents/safety/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://codecamps.codewarriors.com.au/documents/safety/</guid><description>&lt;h2 id="introduction"&gt;Introduction&lt;/h2&gt;
&lt;p&gt;This policy outlines the commitment of CodeWarriors Code Camps to providing a safe, supportive, and inclusive environment for all participants, instructors, and leaders. We are dedicated to ensuring the safety and well-being of every participant and maintaining high standards of safety throughout all camp activities.&lt;/p&gt;
&lt;h2 id="1-supervision--child-wellbeing"&gt;1. Supervision &amp;amp; Child Wellbeing&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Supervision&lt;/strong&gt;&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Children are never left unsupervised, including during breaks and transitions between activities.&lt;/li&gt;
&lt;li&gt;We maintain appropriate leader-to-participant ratios to ensure adequate supervision at all times.&lt;/li&gt;
&lt;li&gt;Specific areas are designated for supervised activities, and participants will be informed of these boundaries.&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;&lt;strong&gt;Behaviour &amp;amp; Discipline&lt;/strong&gt;&lt;/p&gt;</description></item><item><title>An overview of the CodeWarriors curriculum</title><link>https://codecamps.codewarriors.com.au/documents/curriculum-overview/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://codecamps.codewarriors.com.au/documents/curriculum-overview/</guid><description>&lt;p&gt;&lt;strong&gt;CodeWarriors Learning Pathway&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Our curriculum is designed as a progressive pathway, with stages building on skills developed in earlier stages.&lt;/p&gt;
&lt;div style="max-width: 380px; margin: 0 auto;"&gt;
&lt;p&gt;&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#cf01---code-foundations"&gt;Code Foundations&lt;/a&gt;&lt;br&gt;
        ⬇&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb11---game-builders-world-builder"&gt;Game Builders: World Builder&lt;/a&gt;&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb12---game-builders-enemy-intelligence"&gt;Game Builders: Enemy Intelligence&lt;/a&gt;&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb13---game-builders-game-juice"&gt;Game Builders: Game Juice&lt;/a&gt;&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb14---game-builders-gameplay-systems"&gt;Game Builders: Gameplay Systems&lt;/a&gt;&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb15---game-builders-audio--atmosphere"&gt;Game Builders: Audio &amp;amp; Atmosphere&lt;/a&gt;&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#gb16---game-builders-multiplayer-games"&gt;Game Builders: Multiplayer Games&lt;/a&gt;&lt;br&gt;
        ⬇&lt;br&gt;
&lt;a href="https://codecamps.codewarriors.com.au/documents/curriculum-overview/#game-jams"&gt;Game Jams&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;
&lt;hr&gt;
&lt;h2 id="cf01---code-foundations"&gt;CF01 - Code Foundations&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;A beginner-friendly introduction to real programming using Python and the Godot game engine&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Students learn core programming concepts before applying them to create their own games. Morning sessions develop programming skills in Python, while afternoons apply those skills through game development in Godot.&lt;/p&gt;</description></item><item><title>Device Recommendations</title><link>https://codecamps.codewarriors.com.au/documents/device-recommendations/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://codecamps.codewarriors.com.au/documents/device-recommendations/</guid><description>&lt;p&gt;&lt;strong&gt;This page describes the recommended hardware for students to get the most out of participation in a CodeWarriors Code Camp.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;These recommended specifications ensure our tools (including Godot, Python, and Visual Studio Code) run smoothly during tasks and projects.&lt;/p&gt;
&lt;p&gt;If you’re unsure whether your laptop is suitable, please contact us and we’ll help you check it.&lt;/p&gt;
&lt;h4 id="-specifications"&gt;🟢 Specifications&lt;/h4&gt;
&lt;ul&gt;
&lt;li&gt;
&lt;p&gt;RAM: &lt;strong&gt;8GB recommended&lt;/strong&gt; (4GB minimum)&lt;/p&gt;
&lt;/li&gt;
&lt;li&gt;
&lt;p&gt;Graphics: &lt;strong&gt;Support for WebGL 2 or WebGPU recommended&lt;/strong&gt;
(You can quickly check this using the following links from their laptop — if you see a green tick for either WebGL 2 or WebGPU, you&amp;rsquo;re all set)&lt;/p&gt;</description></item><item><title>Device Setup</title><link>https://codecamps.codewarriors.com.au/documents/device-setup/</link><pubDate>Mon, 01 Jan 0001 00:00:00 +0000</pubDate><guid>https://codecamps.codewarriors.com.au/documents/device-setup/</guid><description>&lt;p&gt;This guide explains how to install the software used at CodeWarriors Code Camps. Once installed, your child will be able to continue working on the projects they started during camp and build their own games at home.&lt;/p&gt;
&lt;hr&gt;
&lt;h2 id="godot"&gt;Godot&lt;/h2&gt;
&lt;p&gt;&lt;strong&gt;Important&lt;/strong&gt;: Install the standard version of Godot. Do not install the .NET (Mono) version, as we do not use it at CodeWarriors camps.&lt;/p&gt;
&lt;div class="osheading"&gt;
 &lt;img src="https://codecamps.codewarriors.com.au/images/windowslogo.png" &gt;&lt;/img&gt;
 &lt;h4&gt;Installation on Windows:&lt;/h4&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Download the latest stable version from the official Godot website. For &lt;strong&gt;Windows&lt;/strong&gt;: &lt;a href="https://godotengine.org/download/windows/"&gt;https://godotengine.org/download/windows/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The download will be a ZIP file. click the file and select &amp;ldquo;Extract All&amp;rdquo;.&lt;/li&gt;
&lt;li&gt;Open the extracted folder and double-click the Godot.exe to launch Godot.&lt;/li&gt;
&lt;li&gt;(Optional) Move this exe to a new and more permanent folder, such as C:/Dev or C:/Godot&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="osheading"&gt;
 &lt;img src="https://codecamps.codewarriors.com.au/images/macoslogo.png" &gt;&lt;/img&gt;
 &lt;h4&gt;Installation on Mac:&lt;/h4&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Download the latest stable version from the official Godot website. For &lt;strong&gt;Mac&lt;/strong&gt;: &lt;a href="https://godotengine.org/download/macos/"&gt;https://godotengine.org/download/macos/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The download will be a ZIP folder. Double click to extract it.&lt;/li&gt;
&lt;li&gt;Open the extracted folder and double-click the Godot app icon to launch Godot.&lt;/li&gt;
&lt;li&gt;(Optional) Move this application to the &lt;strong&gt;Applications&lt;/strong&gt; folder.&lt;/li&gt;
&lt;/ul&gt;
&lt;div class="osheading"&gt;
 &lt;img src="https://codecamps.codewarriors.com.au/images/raspberrypilogo.png" &gt;&lt;/img&gt;
 &lt;h4&gt;Installation on Raspberry Pi:&lt;/h4&gt;
&lt;/div&gt;
&lt;ul&gt;
&lt;li&gt;Download the latest stable version from the official Godot website. For a Raspberry Pi running the standard Raspberry Pi OS (previously Raspbian), download &lt;strong&gt;Linux - arm64&lt;/strong&gt;: &lt;a href="https://godotengine.org/download/linux/"&gt;https://godotengine.org/download/linux/&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;The download will be a compressed file. Extract it.&lt;/li&gt;
&lt;li&gt;Move the extracted file to &lt;code&gt;/usr/local/bin/&lt;/code&gt; and name it simply &lt;code&gt;Godot&lt;/code&gt;&lt;/li&gt;
&lt;li&gt;You can do this using the following commands:
&lt;div class="highlight"&gt;&lt;pre tabindex="0" class="chroma"&gt;&lt;code class="language-bash" data-lang="bash"&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;sudo mv Godot*-stable_linux.arm64 /usr/local/bin/godot
&lt;/span&gt;&lt;/span&gt;&lt;span class="line"&gt;&lt;span class="cl"&gt;sudo chmod +x /usr/local/bin/godot
&lt;/span&gt;&lt;/span&gt;&lt;/code&gt;&lt;/pre&gt;&lt;/div&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;hr&gt;
&lt;h3 id="opening-an-existing-godot-project"&gt;Opening an existing Godot project&lt;/h3&gt;
&lt;p&gt;If you&amp;rsquo;ve downloaded one of your CodeWarriors camp projects:&lt;/p&gt;</description></item></channel></rss>